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Hits the enemy, converting some of your physical damage to Fire Damage. If the enemy dies soon after being hit, they will explode, dealing fire damage to nearby enemies. Requires a Sword, Axe, Mace, Staff or Unarmed.
x% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
Explosion deals Base Fire Damage equal to 25% of the corpse's maximum Life